Military Circle · 73.4 ac · Norfolk VA · field model · ft
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GPU buffers available after a GPU-path solve.
Semantic Fields
Pattern Detector Buffer
Run the solver to see output.
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Nodes / Bldgs
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ms [path]
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Entropy H
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σ Built
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Patterns
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Lines
Field stats (current pass)
ch
min
mean
p95
max
nz%
Pass log
#
H
ΔH
σblt
Δσ
blds
nds
H (entropy)
σ built
buildings
Field overlay
SocialWildComfortWallInterestBuilt ht
Field model: each pattern deposits pressure across the site. A location matters because multiple patterns want it simultaneously — not because one pattern owns it.
Max passes caps the run. Saturate ε: if mean field change drops below ε, the solver stops early. With patterns in tension (P104 vs P60, P115 vs P122), the field may oscillate and never saturate — that's correct behaviour.
Resolution: grid cell size in feet. 10ft = fine, 25ft = standard, 50ft = fast. Patterns use real architectural distances.
Threshold: minimum combined pressure to trace a field line.
Line weight: proportional to combined pressure at that point. Color: dominant pattern mix.